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WHY CARD SYSTEMS ENLAVE THE INDUSTRY
Simple and clear
Card games are over 600 years old, collectible games are almost 30 years old. Everyone has ever played cards or at least seen how it is done. Therefore, they understand in advance how all card games work in general. Already from the trailer of some action, it is easy to understand card mechanics: everywhere there are analogues of “provocation”, “poison” or “mana”. Continue reading
UNDERNAUTS: LABYRINTH OF YOMI
Horror in the dungeons and more
Horror in Undernauts: Labyrinth of Yomi is driven by the story, art design, and atmosphere. The action takes place in Yomi. In Japanese folklore, this is actually Hell, the land of the dead, and in the game it is a strange complex and labyrinth that suddenly appeared in the 70s of the last century in the vicinity of Tokyo. It’s scary, dark and there are not always living monsters around, but it’s also full of especially valuable resources. Therefore, corporations regularly send groups of specially trained stalkers (titular Undernauts) to their extraction, in fact, exploiting them mercilessly. Continue reading