still turned
UNDUNGEON
In the genre of Western RPGs, where everything has long been invented and overused, it is difficult to surprise and stand out with something. Therefore, rare exceptions, like Planescape: Torment and Disco Elysium, are perceived so warmly. The authors of Undungeon were clearly inspired by the first. Here, too, there is a multiverse divided into plans, many incomprehensible names, wonderful creatures and races, and we play as an immortal hero, the Herald, who meets characters who remember him perfectly from previous cycles (but he does not remember them). Naturally, the game falls short of the level of Planescape, but it still turned out interesting. Continue reading