ALFRED HITCHCOCK — VERTIGO
Alfred Hitchcock's "Vertigo" is considered one of the cult director's finest works, with 846 critics putting it in first place on Sight & Sound's list of the greatest films (previously…

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ASPIRE: INA'S TALE
Almost immediately after the announcement of Aspire: Ina's Tale, they began to compare with Gris. And that was a game, as you know, not only devastatingly beautiful, but also capable…

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DEFEND THE ROOK
Queen, pawns and master Defend the Rook is stylized as a board game, where we move the pieces of a warrior, a thief, a sorceress and our own castle on…

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WOLFSTRIDE
Still, finding real diamonds in a pile ... in the basements of Steam is already akin to a drug for me. The next dose was Wolfstride - a game that…

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ASTERIX & OBELIX: SLAP THEM ALL!
Asterix & Obelix is ​​a brand that has been afloat for several decades now. A couple of months ago, a new comic book about the adventures of funny Gauls was…

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variation on the topic

ICARUS

Dean Hall is a very controversial figure in the modern gaming industry. The creator of the great modification for ArmA II called DayZ was never able to bring it to mind as an independent project, leaving his brainchild to other developers. The former New Zealand military man himself, and now a game designer, decided to create without looking at major publishers and in 2014 founded his own studio RocketWerkz, which was supposed to, as the slogan on the Twitter page says, “make cool games” (We make cool games) . Continue reading

IMPROVE REALITY! READ THE BOOK “REALITY IN QUESTION”

Many gamers have probably encountered a misunderstanding of their passion. With something in the spirit of the questions “What did you find in these games?” or “Well, what useful can these games of yours give?”. And since such questions do not cease to arise even in the 21st century, there are authors who have tried to answer such questions. About the book that became a bestseller in the West (translated and published in Russian in 2018), I will tell you – this is Jane McGonigal’s work Reality Is Broken. Continue reading

SANDS OF SALZAAR

Sands of Salzaar attracts primarily with its concept: it mixes oriental flavor (the game is made in China, and the action takes place in the desert), a classic RPG with dialogues between partners and moral dilemmas, as well as strategic elements on the global map in the spirit of Mount & Blade – there are battles of entire armies, and the storming of cities. In words, it sounds, you see, seductive, but how is it implemented in practice? Continue reading

THE LAST STAND: AFTERMATH
The Last Stand is a fairly well-known old series of mainly mobile and flash games (the 2007 version can still be launched on the official website) that are dedicated to…

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CONWAY: DISAPPEARANCE AT DAHLIA VIEW
Connoisseurs of good English detectives, the gaming industry, to put it mildly, does not indulge. But in November, they were rewarded in many ways for their expectations. This is not…

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BLUE REFLECTION: SECOND LIGHT
The Blue Reflection dilogy is somewhat similar to Persona - here, too, a lot is built around emotions and inner experiences, the characters enter worlds created by memories, fight demons…

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