variation on the topic
ICARUS
Dean Hall is a very controversial figure in the modern gaming industry. The creator of the great modification for ArmA II called DayZ was never able to bring it to mind as an independent project, leaving his brainchild to other developers. The former New Zealand military man himself, and now a game designer, decided to create without looking at major publishers and in 2014 founded his own studio RocketWerkz, which was supposed to, as the slogan on the Twitter page says, “make cool games” (We make cool games) . Continue reading
IMPROVE REALITY! READ THE BOOK “REALITY IN QUESTION”
Many gamers have probably encountered a misunderstanding of their passion. With something in the spirit of the questions “What did you find in these games?” or “Well, what useful can these games of yours give?”. And since such questions do not cease to arise even in the 21st century, there are authors who have tried to answer such questions. About the book that became a bestseller in the West (translated and published in Russian in 2018), I will tell you – this is Jane McGonigal’s work Reality Is Broken. Continue reading
SANDS OF SALZAAR
Sands of Salzaar attracts primarily with its concept: it mixes oriental flavor (the game is made in China, and the action takes place in the desert), a classic RPG with dialogues between partners and moral dilemmas, as well as strategic elements on the global map in the spirit of Mount & Blade – there are battles of entire armies, and the storming of cities. In words, it sounds, you see, seductive, but how is it implemented in practice? Continue reading